I started playing my first role-playing game when I was five, and have been an avid gamer since then. More than entertainment, video games have allowed me to grow emotionally and interpersonally. I believe video games can teach values and skills needed in real life, and I want to harness this potential through experiment and research. Players expect to miss, to fail, and to die in a game, because making mistake is a part of the journey. Despite hardship and frustrations, players progress with in-game characters to achieve their goals, learning from their previous failed attempts. I see this as a great way to teach children the value of grit, an in-tangible trait related to motivation and persistence. Moreover, similar to literature, video games can serve as a medium to instill empathy among children. As a complex emotion, empathy requires one to have self-awareness and to see other’s perspective. In most role-playing games, players live a virtual life from the main character’s point of view. Players have to negotiate conflicts, to challenge controversies, and to experience transformative events, such as friend’s betrayal or personal sacrifices. This allows children to engage in internal reflections, leading to emotional growth through discussions with peers and parents. Lastly, just like any other sports, teamwork, leadership, and communication are imperative to team victory in multiplayer video games. In competitive gaming, you have to communicate effectively, to strategize quickly, and to utilize leadership skills appropriately in order to maximize team efficiency. Given that many summer camps are organized for leadership workshops, I envision a gaming camp where the younger generations gather to play and to learn, improving leadership skills and teamwork ethics via video games.